Don Wilcher

Don is a passionate teacher of electronics technology and an electrical engineer with 26 years of industrial experience. He has worked on industrial robotics systems, automotive electronic modules and systems, and embedded wireless controls for small consumer appliances. He's currently developing 21st century educational products focusing on the Internet of Things for makers, engineers, technicians, and educators. He is also a Certified Electronics Technician with ETA International and a book author.

March 31 - Day 2: Getting Started with PSoC

This session will include a discussion on how to start using PSoC for electronics project prototyping. Definitions of key terms used in the development of PSoC projects will be explained along with the differences between the PSoC Designer and PSoC Creator development tools. In this class, we will...
March 31, 2015 - 2:00pm EDT

March 30 - Day 1: The World of PSoC

The Programmable System-on-Chip is a user-friendly rapid development platform used by engineers (and educators and Makers) to design products for the consumer and industrial markets. An overview of the PSoC's architecture will be explained, along with a presentation of the examples illustrating the...
March 30, 2015 - 2:00pm EDT

June 13 - Day 5: Arduino & Games

In the early 70s handheld electronic games were popular. These electronic handheld devices have been replaced with video game consoles and iPhone and Android apps. In this final session, an Arduino electronic game will be discussed.
June 13, 2014 - 2:00pm EDT

June 12 - Day 4: Arduino & Biomimicry

The ability to improve process and product performance using nature is the technological innovation of today. Biomimicry is being used in R&D facilities as a design tool to improve future product performance and function. Definitions and an example of a biomimicry machine will be discussed...
June 12, 2014 - 2:00pm EDT

June 11 - Day 3: Arduino & Physical Computing

The Arduino is capable of being used in a multitude of applications and products. One design technique that allows the Arduino to be interactive within its environment is known as "physical computing". Definitions of physical computing will be examined in the class along with a tilt-sensing servo...
June 11, 2014 - 2:00pm EDT

June 10 - Day 2: Getting Started With Arduino

The discussion will focus on how to start using Arduino for electronics projects prototyping. Definitions of key words used in the development of Arduino projects will be explained along with the following topics: Arduino IDE; what is a Sketch; and basic Arduino projects.
June 10, 2014 - 2:00pm EDT

June 9 - Day 1: Arduino Basics

The Arduino is a user-friendly electronics rapid development platform used by engineers, educators, and makers to make awesome products for consumer and industrial markets. An overview of the Arduino will be explained along with the following topics: What is an Arduino; website sources for Arduino...
June 09, 2014 - 2:00pm EDT


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